Wednesday, September 23, 2015

New Environment

Here is a quick floor panel I did today using Quixel. This piece will be a big part of the environment I plan on finishing this semester!




For more amazing concept art visit my boy!
Greg Westphal
 http://www.gregwestphal.com

Thursday, September 3, 2015

Venus De Milo

Here is a Sculpture that I did in my Junior year at the University of Utah. I was Inspired by the original sculpture "Venus De Milo", which was created by Alexandros of Antioch. I Personally had never tried making a female figure from scratch, but I truly enjoyed making this piece. It was my first time, but I hope it's not my last.


Sunday, August 30, 2015

Wood Texture

New texture I created today completely tillable. I created this texture by using photos form CGTextures.com, NDO and some bomb Photoshop skills. Hope y'all like it!


Thursday, August 27, 2015

Treasure Chest Scene

Here is some Junior year work I did at the U. I am pretty proud of it, but at the same time I realize I still have a ways to go.



Tillable Textures - Marble and Rock


This texture was hand crafted without the help of Quixel or any other texturing software.
I used Photoshop's cloud filter and pictures smashing to create this work of art. :)


I did although use Quixel to assist me in creating the rocky feel to this texture. With that being said I still modeled the rocks in Maya and Zbrush before hand. I then baked and got the normal and AO map for this texture. Then, finally, I used a combination of picture mashing and Quixel to come out with this final result.

First Envioronment

Here is the First big scene I have ever tried to do. Big thanks to my boy Greg Westphal for the Concept. Hopefully I did it some kind of justice!






 If you like Gregs work Please go to his site 
http://www.gregwestphal.com