This texture was hand crafted without the help of Quixel or any other texturing software.
I used Photoshop's cloud filter and pictures smashing to create this work of art. :)
I did although use Quixel to assist me in creating the rocky feel to this texture. With that being said I still modeled the rocks in Maya and Zbrush before hand. I then baked and got the normal and AO map for this texture. Then, finally, I used a combination of picture mashing and Quixel to come out with this final result.


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